Udyr Abilities Rundown
Unleash the spirits with Udyr's Visual & Gameplay Update in patch 12.16!
"The circle continues. Unbroken. Unwavering."
Passive - Bridge Between
Awakened Spirit: Udyr has four basic abilities that swap between stances. He can periodically recast his active stance to Awaken it for bonus effects, with a shared cooldown between stances.
Monk Training: Each time Udyr enters or Awakens a stance, his next two attacks gain attack speed and refund some of Awaken’s cooldown.
Q - Wilding Claw
Udyr gains a burst of attack speed and his next two attacks deal bonus physical damage.
Awaken: Udyr gains even more attack speed, and his next two attacks chain lightning off the target, bouncing up to 6 times. Lightning can strike the same target multiple times, dealing heavy damage to isolated targets.
W - Iron Mantle
Udyr gains a shield and his next two attacks restore health.
Awaken: Udyr gains a bigger shield, his next two attacks heal even more, and he restores a percentage of his max health over the next few seconds.
E - Blazing Stampede
Udyr gains a burst of move speed. His first attack against each target while in this stance lunges a short distance and stuns them (per-unit cooldown).
Awaken: Udyr gains even more move speed and briefly becomes immune to crowd control.
R - Wingborne Storm
Udyr temporarily summons a storm around him that slows and damages nearby units. His next two attacks cause the storm to pulse, dealing bonus magic damage.
Awaken: Udyr unleashes the storm, causing it to deal additional damage and chase after nearby enemies.
“Hear me, spirits. I pray for struggle. I pray for growth.”
Spirit Guard Udyr
Black Belt Udyr
Primal Udyr
Definitely Not Udyr
Dragon Oracle Udyr